December 2, 2011

24 hour character design

Couple days ago I participated in a 24 hour Character Jam on facebook with some friends. 24 hours being the max anyone could work, but in realistic terms, work as fast as possible before you get behind in real work....

My prompt was a barber. I decided I would make a barber who's job was to cut the mane of a lion. Though I didn't get to complete my project because I had to work on other things... I did come up with a decent starting sculpt

All done in zbrush and some retopologizing and modeling in Maya:



http://vimeo.com/32721256

Sadly I was one of the few to have a finished 3D model... I feel like just by watching people's WIP and seeing their final creation done I can learn a lot.

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