May 15, 2011

Dragon Head

Felt like doing some more... Hah without needing to worry about school, I can just go nuts doing the fun stuff :)


Things on the list to learn include:

-How to retopologize for animation
-How to use normal maps
-And just general higher poly zbrush stuff (been staying decently low poly)

Summer Modeling

Well starting some Zbrush stuff for the summer.

May be a little busier than I first thought this summer, but still going to shoot to make 1 sculpt a day. Just trying to build up my skills with this program. Running on a older mac version, missing the 4.0 awesomeness. Gota do what I gota do!

April 19, 2011

Casino Props

As promised, some turn tables of the props...





Working hard on some digital paintings, can't really share now though. Gota keep it under wraps! You know how it goes.

Hope to get back into Z-brush next week, lets see how things go...

April 14, 2011

Casino Models

Working on Lip-sync Projects.

Here are some of the models for the Bookstore and Casino that they take place in. Turn-arounds to come....







April 11, 2011

Toy Project

 

Hasbro had a workshop here that I was selected to participate in. Here was the final product from that workshop.
I hope to get back to modeling once I get through some some of the work-crunch that is going on now. This summer I'll try to do a sculpt a day and keep it updated on this site.

March 14, 2011

Working On Story






Concept work for a possible thesis story. Story is about a Shaman who comes to a dieing girl and attempts to get her spirit back. However he finds that her spirit does not want to return to her sick and dieing body.

February 6, 2011

Caricature


Working on our caricatures. Just a sneak peek to keep me somewhat active on here... Still in process of texturing, not my fav part, but its fun to see happen.

Currently in the process of obtaining internships. Already got into a nice little Zbrush workshop with Hasbro for modeling. Hope that goes well! Got together everything for Lucas Arts too, but their website is wonky to say the least.

Everything else is top secret I'm afraid. Can't go sharing all my ideas :)